In the second seminar of the CSCS Network, Gavin Willshaw, Scott Renton and Claire Knowles, from the Edinburgh University’s Information Services, Library & University Collections, discussed the main aspects behind the library’s new metadata game, a digital crowdsourcing metadata tagging game (described by Gavin Willshaw in this video) which aims to improve the descriptive metadata of the library’s online collection of around 20,000 digital images. The event took place at the library’s Centre for Research Collections on the 22nd of June 2015.
The presenters talked about what they have been doing for crowdsourcing image metadata (metadata embedded within images). They touched on the character and range of the university’s online images collection, and their collaboration with Tiltfactor, a research group working on online and board games, which is based on Dartmouth College. The presentation was centered around issues about the development of the game, its design and technical aspects, and the communities that they address and target. The motivations for the development of the game were:
- the development of new metadata in terms of the library’s images collection online;
- the improvement of existing metadata;
- the engagement with different communities;
- the reuse and discovery of the library’s digital image collections.
The presenters also talked about the benefits of using the game, some of which are:
- the enrichment of the images’ metadata;
- the improvement of users’ experience;
- the improved search for users;
- the chance that the users can have to interact with peers and colleagues;
- the ability of users to interact further with the collection.
The presentation also included examples of the library’s images whose metadata need improvement or enrichment, while the plans in relation to the future of the game were also discussed. The attendees asked questions after the talk, and they also had the chance to try out the game and have a tour of the Centre for Research Collections.